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Star-Lord Star-Lord is a damage class hero in Marvel Rivals.

No stopping the Star-Lord!
Guardians of the Galaxy
Easy to play 250 Mobile assault Scott Porter
Portrait of Star-Lord.

Star-Lord Star-Lord is a damage class hero in Marvel Rivals. Mobile assault

Easy to play
250 Health
Voice Talent:
Scott Porter
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Star-Lord is a highly mobile duelist in Marvel Rivals, excelling at hit-and-run tactics, flanking, and consistent damage output. His kit is designed to harass the enemy backline, secure eliminations on squishy targets, and create chaos during team fights. With abilities like Rocket Propulsion for mobility, Blaster Barrage for burst damage, and Stellar Shift for quick reloads and dodging, Star-Lord can maintain constant pressure on his opponents. His ultimate ability, Galactic Legend, allows him to engage in free-flight while locking onto enemies for devastating damage, making him a significant threat during pivotal moments.

Star-Lord works well in team compositions that include strategists like Mantis or Luna Snow who can sustain him during extended fights. However, his low health pool makes him vulnerable to focused fire and crowd control from heroes, so he needs to be wary of characters who can prevent him from escaping.

How to play Star-Lord in Marvel Rivals

To play Star-Lord well, focus on using his mobility and sustained damage to harass enemies while staying out of harm's way. Start fights by engaging from mid-range with Element Guns, then use Rocket Propulsion to reposition into flanking angles or high ground where you can pressure the enemy backline safely.

Use Stellar Shift strategically to reload your pistols while dodging enemy fire—this creates a seamless cycle of damage output without downtime. Pair it with Blaster Barrage when enemies are grouped together to maximize burst damage potential. Always keep some charge of Rocket Propulsion available as an escape tool if you're caught out of position or need to disengage quickly.

Timing your ultimate ability, Galactic Legend, is critical for turning the tide of battle. Activate it when you have clear sightlines on squishy targets like strategists or ranged duelists—focus on eliminating key support heroes like Luna Snow or Adam Warlock before they can sustain their team. Be mindful of its limited range and avoid using it in open areas where you're vulnerable to counterattacks from ranged heroes like Hawkeye or Hela.

Star-Lord Counters and Synergies

Star-Lord is strong against

Portrait of Groot.Groot Portrait of Peni Parker.Peni Parker Portrait of Squirrel Girl.Squirrel Girl

Star-Lord works well with

Portrait of Adam Warlock.Adam Warlock Portrait of Mantis.Mantis Portrait of Luna Snow.Luna Snow

Star-Lord struggles against

Portrait of Hela.Hela Portrait of Namor.Namor Portrait of The Punisher.The Punisher

Star-Lord Abilities

Galactic Legend

Engage in free-flight and automatically lock onto enemies in sight. During Galactic Legend Star-Lord moves 20% faster and reloads 70% faster.

6.5 damage per round
40 rounds
3100 ult charge
8 second duration
30m lock-on range

Element Guns

Shoot enemies with dual Element Guns.

6.5 damage per round
40 rounds
40 rounds per second

Stellar Shift

Dodge in the direction of movement and immediately reload. Star-Lord is invincible while dodging (0.37 seconds).

2 charges
5 seconds per recharge

Rocket Propulsion

Consume energy to gain a 100% movement speed boost, soaring forward.

1200 energy
300 energy per second
100 energy recharges per second

Blaster Barrage

Fire a barrage of shots every 0.1 seconds, damaging all enemies within range.

8 damage per hit
8 seconds
3 second duration
8m (small)

Star-Lord Team-Ups

Guardian Revival

Adam Warlock extends his powers of cocooned revival to Mantis and Star-Lord, allowing them to self-revive after being KO'd.

Star-Lord Costumes

Star-Lord Lore in Marvel Rivals

If you had to crash, thought Peter Quill, might as well do it in the middle of maybe a thousand other spaceships. Makes it easier to find parts, at least. That's what Rocket was supposed to be doing, and maybe Groot too, but Quill wasn't too sure about Groot. He had kind of wandered off in the direction of the jungle that bordered the ship graveyard. For all Quill knew, he was communing with the local daisies and dahlias. Quill hoped Groot wasn't anywhere close to the fire spreading through the ship graveyard. The flames weren't coming close to the Milano thankfully, which had churned up a good furrow of earth and scrap metal during its highly controlled and perfectly executed emergency landing. So, since he had pulled off a perfect landing after Rocket had screwed something up, Quill thought he should probably congratulate himself for making sure the Milano wasn't going to be burned by creating an excellent firebreak behind it. Not that Rocket would ever give him credit, nor would Groot ever notice. "Man," Quill said. "It's not easy being a leader." He said this while sighting down the barrel of one Element Gun at an approaching symbiote. This was the downside of crash...Read Star-Lord's full Marvel Rivals lore